[table padding=0 class=bbfs][tr]
[td bbfstd_head]Site[/td]
[td bbfstd_head]Rating[/td]
[td bbfstd_head]Version[/td]
[td bbfstd_head]Excerpt[/td]
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[td bbfstd_normal]GameBanshee[/td]
[td bbfstd_normal]7.4[/td]
[td bbfstd_normal]PC[/td]
[td bbfstd_normal]At its core, Risen still does well what Piranha Bytes always did well: it gives as a very atmospheric world, filled with low-fantasy NPCs, black-and-white situations and gameplay hinging heavily on exploration and the ability to use something other than combat to resolve situations.[/td]
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[td bbfstd_normal]Othergames.com[/td]
[td bbfstd_normal]7.5[/td]
[td bbfstd_normal]PC[/td]
[td bbfstd_normal]Risen has been heavily criticised in a lot of reviews, and the game does have its flaws there’s no doubt there, the game can be jittery at times and loading can be a pain. The game also had an issue where you couldn’t play the game when it got dark or in dark areas because it was simply too dark.[/td]
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[td bbfstd_normal]itreviews.co.uk[/td]
[td bbfstd_normal]-[/td]
[td bbfstd_normal]PC[/td]
[td bbfstd_normal]However, as we progressed through the campaign, we began to appreciate the fact that some meaningful changes have been made. The much tighter world design and fine-tuned combat mechanics do make a difference, and Risen's tale is a suitably gritty and compelling affair.[/td]
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[td bbfstd_normal]computergames.ro[/td]
[td bbfstd_normal]90/100[/td]
[td bbfstd_normal]PC[/td]
[td bbfstd_normal]I rarely come across a title with such an atmosphere, competent AI, interesting combat system and fleshed out characters. And even if I finished it twice, I haven’t encountered too many bugs and the performance was rarely a problem.[/td]
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