[table padding=0 class=bbfs][tr]
[td bbfstd_head]Site[/td]
[td bbfstd_head]Rating[/td]
[td bbfstd_head]Version[/td]
[td bbfstd_head]Excerpt[/td]
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[td bbfstd_normal]EuroGamer[/td]
[td bbfstd_normal]6/10[/td]
[td bbfstd_normal]PC[/td]
[td bbfstd_normal]Adequate rather than inspired, Risen doesn't even match up to the polish and narrative depth of The Witcher, now two years old, so releasing it only weeks before BioWare's Dragon Age is bordering on suicidal.[/td]
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[td bbfstd_normal]Loot-Ninja[/td]
[td bbfstd_normal]-[/td]
[td bbfstd_normal]PC[/td]
[td bbfstd_normal]The game also oozes atmosphere, not unlike the Elder Scrolls games. Faranga is well fleshed out – not an open world like Oblivion, but more linear, like Fable. The environments are amazing and diverse, and Risen is complimented nicely by a fitting soundtrack and decent sound effects.[/td]
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[td bbfstd_normal]GameSquad[/td]
[td bbfstd_normal]4/10[/td]
[td bbfstd_normal]PC[/td]
[td bbfstd_normal]Fans of Risen will say that the game is a throwback to the old days when RPGs were hardcore, but hardcore doesn’t always mean fun. RPGs have evolved quite a lot over the last ten years, and Piranha Bytes seems content with not being a part of that innovation.[/td]
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