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lichtwicht
14.11.2007, 18:37
Updated 12.2.09
[relaunch] WStone v1.3

Download WStone v1.3 (http://forum.worldofplayers.de/forum/attachment.php?attachmentid=21613)

I've now tried to make my MOD independent from existing files! (Projects_compiled and Templates)

Installation with Shak-otay's MOD-Starter!
(v0.52: plus entry in "G3_World_01_local.wrldatasc" PLEASE consult "EN_WaranReadMe.txt" !)

ATTENTION! all other links in this thread will be "down", I suppose!
if the one given above is down too, PLEASE look FIRST in
my German Thread (http://forum.worldofplayers.de/forum/showthread.php?t=239296&page=40)
if I updated my WaranStoneMod again (and attached it to another post). (thx!)

hav phun, lichtwicht
Updated 1.5.08
new 2nd condition
look down (http://forum.worldofplayers.de/forum/showthread.php?p=6115421&#post6115421)
Updated 26.1.08
Humanforce has found a semicolon-error in "BPANKRATZ31525_info_G3_World_01.info"!
Thanx!, corrected.

Updated 29.12.2007
I have added the "Mini-Fix" from leonard(where you can ask Porgan not for the Source of his Power, before you talked to him regarding his status as Druid). (which is likely to come with CP1.6)
and I now only give you the .g3mod(zip)-Version...(the ModStarter will work 100% soon!!! (poor wizer;)))
This is a MODification ! (not a FIX!)

"Problem": not all the druid stones are legally available

Solution: I have added the druid stone(and some other things) to the "Constipated lizard", and have written a Mini-Quest from Porgan.

ATTENTION! To activate the "Inventory-Change" you'll have to begin a NEW GAME!
And there are (of course) no speech-files, so you have to enable SUBTITLES! (via Options-Audio)

(Osolete)

To the installation:

there are 4 ".pak"'s:
Infos
Quests
Templates
Strings
(+ PB-Patch 1.12 "Projects_compiled.p01")

these have to be incorporated "by hand"...at least until now
I have uploaded the three "small" ones with the correct extensions AND different content aswell!

so there are 4 Downloads:
WaranDruidStoneMod Part1 for PB-Patch 1.12 ...
WaranDruidStoneMod Part1 for CP-Patch 1.5 ....
WaranDruidStoneMod Part1 for QP 1.51 .........
AND
stringtable.ini (Part 2)(for QP 1.51, downward-compatible)(I suppose Humanforce will "release" a new "MOD-stringtable.ini" in the next time. After we might change some english lines, you should use that one instead!)
Link Humanforce-Thread: http://forum.jowood.com/showthread.php?t=143833&page=40

So you download Part 1 for your game(PB 1.12 or CP 1.5, since the QP(1.51) is German only(so far) I suppose you don't play it...)
and then the "stringtable.ini"(Part 2)

the "Strings.pak"(from Part 2) has for PatchXY to be renamed to:
PB-Patch 1.12 : Strings.p00
CP-Patch 1.5 : Strings.p01
QuestPaket 1.51: Strings.p02

and then copy(or move) the 4 ".pak"-files to your Gothic3-"Data"-Folder!
If you followed these instructions, NO files will be overwritten!
(if you get a message that you attempted to overwrite a file, you either use a "wrong version"(Part 1), or you are running another MOD! ... -> take a look first, then ask me;))
"Support" for people, that run other MOD's will ONLY given in "my Thread"(THIS ONE HERE;)!) (be patient, please)

a few Spoiler about the Quest:
Tip! talk first with Porgan, then search!
who has problems with the 2nd part of the Quest:a Druid would never say: kill all beasts there! But thats what he wants from you! ;)
who didn't help that, or who wants to know the exact condition:you have to kill the "Silden_Lurker_02"! That is the lurker, who has Hatlods Hammer in his inventory!


greetings, lichtwicht


P.S. I want to thank
diego_pmc, repT|Le, TanisRedmora, Lazor, WernerTWC and DeadlyArrow
from the WoG-Forum for some help with the english translation!


of course, I can't guarantee anything...If it's working, destroying your Harddisk, makes SaveGames unplayable anymore or causes more "Guru"'s...
...Usage/Installation AT YOUR OWN RISK!

P.S.S. and I have stealt an idea from Humanforce! look at stringtable.ini INFO_LICHTWICHT2007111215_and following ;) will be deleted if you don't like it.


technical documentation divided from this thread (http://forum.worldofplayers.de/forum/showthread.php?p=4893551&#post4893551)

Lazor
14.11.2007, 23:33
§wink§respekt AWESOME JOB! §respekt§respekt

Bravo, it's nice to see new work coming out. Especially new quests - we actually haven't seen any NEW quest as an "modification" in the game (except of the one with the 12th paladin). I'll test it whenever i have time ;). Congratz again ;)

paulcmnt
15.11.2007, 07:06
Great work,:A

So there actually can be new content, even without the mod-kit.

Lazor
15.11.2007, 09:03
Only quests. But wouldn't be nice if we could create a "quest" pack with many, interesting quests??

paulcmnt
15.11.2007, 18:13
Only quests. But wouldn't be nice if we could create a "quest" pack with many, interesting quests??

Similar to chromanin maybe. Not the exact copy, but something that would require you to talk to a lot of people and think a lot and so on.

I'd participate in something like this (as in help someone), but I really have no time for something like this. Highschool's really tough.

lichtwicht
20.11.2007, 22:20
for the Installation look above
Updated 29.12.2007


the "technical documentation":

file(s) that were changed by me:
Waran_Silden_Waran_01.tple
Written_Story.lrtpldatasc
Trophies_Monster.lrtpldatasc
stringtable.ini
BPANKRATZ31525_info_G3_World_01.info

new file(s) I brought to the game:
Written_Story_It_Porgan_Message.tple
Trophies_Monster_TS_Trophy_MyMud.tple
Arakos_Encourage_quest_G3_World_01.quest
Porgan_FindMud_quest_G3_World_01.quest
LICHTWICHT9902_info_G3_World_01.info
LICHTWICHT9903_info_G3_World_01.info
...and so on: 9904, 9905, 9906, 9907, 9908, 9909, 9910, 9911, 9912, 9913, 9914, 9915, 9916, 9917, 9918, 9919, 9920, 9921
LICHTWICHT9922_info_G3_World_01.info
LICHTWICHT9923_info_G3_World_01.info

the text-lines I added:
Written_Story.lrtpldatasc
{6863696c-7774-6369-6874-5f495f000002}:0=Written_Story_It_Porgan_Message.tple
Trophies_Monster.lrtpldatasc
{6863696c-7774-6369-6874-5f495f000003}:0=Trophies_Monster_TS_Trophy_MyMud.tple


the following was an idea from Shak-otay! Thanx! primitive, but genius!

used GUID's(Hashes)
Written_Story_It_Porgan_Message.tple
Item-Hash: 6C 69 63 68 74 77 69 63 68 74 5F 49 5F 00 00 02
(lichtwicht_I_000002)
Haendler-Hash: 6C 69 63 68 74 77 69 63 68 74 5F 48 5F 00 00 02
(lichtwicht_H_000002)

Trophies_Monster_TS_Trophy_MyMud.tple
Item-Hash: 6C 69 63 68 74 77 69 63 68 74 5F 49 5F 00 00 03
(lichtwicht_I_000003)
Haendler-Hash: 6C 69 63 68 74 77 69 63 68 74 5F 48 5F 00 00 03
(lichtwicht_H_000003)

(
old used ID's:
Written_Story_It_Porgan_Message.tple
Item-Hash: FD 7B 90 FB 81 B0 6C 48 9F 34 B2 E3 55 5F 0E 5F
Haendler-Hash: EE 90 47 F5 69 DF A6 4E 8B 64 54 25 C5 74 C2 2F

Trophies_Monster_TS_Trophy_MyMud.tple
Item-Hash: BE 6D 14 EE 88 12 BE 4F B0 62 7E 9A 46 BC 00 BF
Haendler-Hash: A5 91 55 D4 C0 A7 54 4F B5 6A E0 81 7D 0B D4 AF
)


(MOD)(Part1)WaranStone Source-Files (22KB) (http://www.file-upload.net/download-498793/WaranStone_Source.rar.html)


still, my MOD is a BETA

so, if you intend to "beta-test", I'm looking for feedback of the following:
any kind of "Guru" you experience while playing. (there was a "Guru" regarding an "Page Exception at sharedbase.dll" mentioned in my earlier release)
any english expressions, textes, dialogs you don't like or which don't sound good/proper
and any punctuation marks which are at the beginning of a line...these are hardest to come by, because Gothic3 doesn't cares! If you encounter these we'll have to change the text! (make it longer or shorter!) And Gothic3 doesn't use multiple spaces! Therefore we can't just put in two more spaces to get the last word onto the next line! :( an example(I changed in the German version):

Since I know him from way back, be honest: You don't miss him too much either
...

Enderjin
01.12.2007, 13:14
Congratulations!
but how did you create it?

lichtwicht
02.12.2007, 14:31
Congratulations!
Thanx! (btw. anybody tested/played it so far?)

but how did you create it?
don't expect a complete answer :D
the Site from Lazor's Sig (http://www.g3-modding.tk/) describes AFAIR quite good the "Quest"-"Info"&"Stringtable"-related Modding
my "knowlegde" comes mainly from the German Forum here on WoG (http://forum.worldofplayers.de/forum/forumdisplay.php?f=405) and the (also German) Forum of JoWooD (http://forum.jowood.com/forumdisplay.php?f=659)

lichtwicht
01.05.2008, 23:46
WaranStone MOD v1.1

new 2nd condition: go with Will to the lizard...

to activate the "new" content of the Constipated lizard you have to start a new Game.
The Quest "normally" starts at Porgan. (but should be possibly be started(and ended) any way you might think of)

get lwWSTONE11.7z of the Attachment in my German Thread (http://forum.worldofplayers.de/forum/showthread.php?p=6115397&#post6115397)
(since it's going to be part of Humanforce' QuestPaket I presume there won't be any further releases)
my new MOD-Installer-Batch is beeing used here.

Howto use the Batch:
-copy the Batch and the selfextracting Archiv(the content of the Download) into your Gothic3-Folder
-obtain the tools of NicoDE(G3Pak.exe and G3PakDir.exe) with their licenses(G3Pak.txt and G3PakDir.txt) and copy these 4 files also to the Gothic3-Folder
look e.g. here (http://forum.worldofplayers.de/forum/showthread.php?t=237474)
-run the Batch (doubleclick it ;-)

most of the output(on the screen) of the Batch is in German...
still, I'm confessed you'll understand what it wants...(in fact there shouldn't be anything more you have to provide...)

After the Batch has run there should be my Log-file "lichtwichtsfiles.txt" and the UnInstall-Batch "LW_DEL_2.BAT", which reverses the changes, in your Gothic3-Folder.

GothicFighter
05.05.2008, 08:15
Sounds aweosome. I will test it as soon as I get my PC back:D. Great job!